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  1. Questions about RO's Codebase - look here first.
  2. Bot roles?
  3. RO Mods in Steam menu launcher?
  4. Looking for A Coder
  5. Any work on a cashe cleaner out there?
  6. Using UDE with RO?
  7. classes list?
  8. Coder needed
  9. What is love (weapons)
  10. How is armour calculated?
  11. How do i get started?
  12. Problems setting up visual studio
  13. My mutator request: ONE WAY MOVER
  14. Not working
  15. Question - Adding shirts?
  16. ROPawnSoundGroup
  17. Roles without any Ammo at Spawn ?
  18. Trying to set karmaParms in the editor
  19. OK, this is just plain silly (CheckReplacement)
  20. looking for a coder to help me with a vehicle replacement mut
  21. New Mod seeking Coder - physics involved - Like Sci Fi
  22. 'Mutator' Modifier
  23. Program Entry Point
  24. ATTN:UMake Bug?
  25. Bringing it all together!
  26. Attaching mesh to vehicle
  27. IMPORTANT: Package naming
  28. Is it possible to extend ROPawn without creating a new gametype??
  29. Weapon Mutator Problem
  30. TCPLink problem
  31. Need little help with RealArmour mut
  32. Empty folders?
  33. Basic Mutator Error
  34. Adding tank feature
  35. need help from tripwire: map export
  36. RO Spawn Mutator is it possible?
  37. Help needed
  38. ROObjTerritory.bRecaptureable
  39. using russ models for axis body?
  40. detect game end
  41. Re-Enabling Vehicle Horn?
  42. requesting a mutator
  43. Tank/Vehicle Hud implementation question
  44. PreBeginPlay bug or am i stupid
  45. Weapon/Ammo Pickup glitch(?)
  46. Automatic artillery
  47. Extending ROHud
  48. Grenade alteration/"spawning" question
  49. Anyone working on New Bots?
  50. I would like to change the way scoring is done
  51. Movers
  52. Defining the “VehHitpoints” array in a cannon class
  53. Species Problems
  54. Random Spawming Code
  55. Panzershreck mod
  56. PhysicsType
  57. Game scale question ??
  58. Spawning a Tank
  59. Critical Hit Locations
  60. mod.u insert into a map possible ?
  61. Anyone interested in making a satchel spawner for mappers
  62. Can't compile ROVehicles due to missing class
  63. Package versioning possible?
  64. Anyone know the command for unembedding code
  65. Activate AltFire Sound
  66. Why weapon rotation in 4 ruu increments ?
  67. change skin with code ?
  68. Help me stop the sliding
  69. Requesting a Mutator
  70. Mod start
  71. TotalConversion won't use my custom menu
  72. 3 questions ...
  73. How to compile?
  74. Adding a backpack
  75. Trying to modify ROProjectile/PanzerFaustRocket
  76. Vehicle texture
  77. G15 Support (creating lcd logo)
  78. Custom character pawn class
  79. Udebugger?
  80. Revs
  81. some beginner questions
  82. max weapon export sample scene
  83. Compiling Error - New Vehicle Texture
  84. STG44 to have 2 automatic firing modes
  85. changing track moving direction
  86. max camera settings <-> ingame cam setting
  87. Role Specific Starts
  88. calling artillery from a vehicle (weapon altfire maybe?)
  89. Brazilian-portuguese translation
  90. Projectile penetration values
  91. What causes the "Zombie Bug?"
  92. Aztec melee: cause bots to attack?
  93. Shrapnel
  94. Tracked vehicle physics needed
  95. unrecognized type SpriteWidget
  96. Cannot change weapons on server
  97. Replacing ROObjTerritory
  98. Melee Momentum Transfer?
  99. Automatically reloading anti-tank guns
  100. Coding Error with my Code
  101. Strafe Script
  102. Coding a button to do something..
  103. I need help in finding of 1 parameter
  104. Speed vehicles for V8...
  105. Adding extra gunner position
  106. Weapon pickup needed
  107. Tick or Timer ?
  108. Linking a Pickup to a Spawn
  109. Mutator problem question...
  110. How to make real suppression
  111. Adding weapons in the editor
  112. Problem with my war of the worlds mod!!!