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  1. Churchill Tank
  2. Switching places in tank
  3. Tigers
  4. Start and End round sounds.
  5. "np" tk mutator
  6. Some decent server logs please.
  7. Free Look
  8. K98 rifle ammo
  9. i found a REASON TO SURRENDER!
  10. Move your head in vehicle...
  11. Show aviable slots for classes
  12. enhanced granade physics
  13. Range finder
  14. A few suggestions..... Please discuss
  15. Map Type Suggestion
  16. Vehicle spawn times
  17. Slight mistake in the pictures of German roles
  18. Damage and Death
  19. few ideas
  20. Cyrillic alphabet support
  21. Great idea for a map
  22. Tanks in Barashka are wrong
  23. Kills
  24. Getting ones tank stuck in...
  25. When going into the menu...
  26. Compare Tanks - Community Member Project
  27. Tankcommander should call in artillery in his tank
  28. anti-lamer mutator
  29. German Tank Crew uniforms
  30. German Scout Vehicle
  31. Map Board more useful
  32. Item Pick Up System
  33. Current Roleselection system
  34. Tanks dissapearing
  35. Stripper Clip animations
  36. Mortar Teams (Merged Again)
  37. scoreboard+death message should be disabled
  38. Tank teamwork brainstorm
  39. Machinegun
  40. Corpse smeshes?
  41. A couple of things to think about for the next update
  42. Sdkfz 251 looking over shield
  43. Satchel Tank Killing
  44. show your tank-kills in the SCOREBOARD?!
  45. Two different types of grenades
  46. Types of tanks
  47. Beefy Engine Sounds
  48. Just one small suggestion
  49. G41 appearence
  50. SdKfz 251 variants
  51. Allowing for heroism........
  52. Make ragdolls not fade out
  53. With the limiting of the PPD 40...
  54. New icon for the moddb.
  55. Binoculars for snipers
  56. MG's!!!!
  57. Make ur own skin
  58. Tripwire RO Future?
  59. Screams (and other death noises)
  60. Gunner/Commander
  61. Hip Shooting BOGUS
  62. Need a simple votekick menu
  63. Salute!
  64. nametags on tanks! Orel and so on...
  65. Infantry support for tanks idea!
  66. Could RO do better with hit effects on tarrian?
  67. Make even teams default
  68. some changemenst / ideas
  69. Sky Textures
  70. Fine tuning aim for tanks.
  71. Variable crouch height
  72. smoke cigs
  73. Joystick analog control
  74. Panther reload + Schürzen
  75. Binocs for BA64 gunner
  76. Su76
  77. Forced bailing out of tanks when turrets penetrated by AT-guns/weapons
  78. Add БМ-13 Katyusha as artillery
  79. Out of ammo?
  80. Nade evasion
  81. tank commander should scream "FIRE!" not?
  82. Please check the KV-1S armor values
  83. German/Russian Flame tanks,possible?? And some more
  84. Ro and OpenGL
  85. Smoke launchers for tanks?
  86. Falling out of edge when prone/crouch/walk
  87. More tank crew stations
  88. Russian Voices
  89. Quick movements
  90. Load screens
  91. Camera Bobble
  92. horizontal leaning
  93. Leader ranks
  94. Mantling?
  95. T-34/85 and the Tiger I
  96. Taking this game to a next level?
  97. throwing mg ammo
  98. Leaning
  99. T60 vs PzIII (L)
  100. MG 42 ammo belts
  101. Disabling scoreboard stats
  102. Suggestion for PTRD
  103. Machine Gun Deploy Height
  104. Flamethrower
  105. Speed up bolting?
  106. Single shot for Axis Halftrack MG?
  107. Hold to bolt(and reload)
  108. You like rare weapons....?
  109. German Machine Guns- Questionable Rates of Fire
  110. Bullet Damage to Player Models
  111. Bayonets have too short of a range!
  112. Text color in console
  113. MP40 stock
  114. Quite Simple.
  115. make weapons random
  116. Show dead players when no reinforcements.
  117. mg42 goof and some improvements
  118. Panzerjäger Bren 731(e)
  119. Movement: Rolling Over
  120. Weapon bindings in GUI
  121. Schrappnellfaust
  122. Firing while going to ironsights
  123. MG deployment on Humans!!
  124. Air strikes
  125. Preventing artillery strike TKers
  126. Anti-tank and Sniper new weapons suggestion
  127. Got a feeling that suggestions are looping?
  128. If Americans were in RO...
  129. What if...
  130. Anti-tank cannons and mortars
  131. Screen going black instead of blur...
  132. More time?
  133. SQUAD leader nades!
  134. Long range infantary maps
  135. PLZ put some vehicles in maps
  136. Commander snatching
  137. Do you Follow orders?
  138. choose display of speak
  139. Points at following orders!
  140. Stug III G
  141. new map idea
  142. Air Support
  143. Su122
  144. Shoot during weapon animation
  145. Making Kaukasus balanced
  146. Minefields : Not just for stopping people from leaving the map
  147. BA-10 armored car
  148. The people's tank
  149. Panzerfausts on infantry
  150. Points Revision
  151. Q2 Inspired Recoil Suggestion
  152. Limited tanks/vehicles?
  153. Reloading suggestion
  154. Stamina System
  155. Jogging and firing
  156. Progressive Class Unlocks
  157. Wanna fix nade spamming?
  158. Ammo
  159. The small things you want to see next!
  160. Ideas for clearing rooms and trenches
  161. UC w/ Anti-tank rifle
  162. "The Allied/Axis Forces Win the Battle" could use better placement..
  163. Compiled suggestion for more Realism
  164. New Game Mode: Squad Battle
  165. Fix the Pickup System please...
  166. German satchel charges
  167. soldier preformance upgrade..
  168. Random load and reload..
  169. How long before....
  170. Aerosans!
  171. Disable precise aiming while leaning
  172. Turret internal models
  173. A method that could get ALL maps ALWAYS balanced.
  174. Toggle leaning
  175. Surrender, discussed before but oh well.
  176. Tanker classes and the cap zones
  177. leg shot
  178. It's not allowed to deactivate Motion Blur!
  179. co-op mode?
  180. kill ratio/death count
  181. How to
  182. Remove/correct/fix/add realism to the instant exiting vehicles ability.
  183. Remove Binocs on Krasnyi October
  184. Field phones not radios
  185. German antitank guns.
  186. ISU-152 and SU-85
  187. Early War combined arms level
  188. Alternative reinforcement methods
  189. Resting Weapons
  190. Tiger I armor
  191. IS-2 and KV-1s turret mg
  192. Maps
  193. Finnland In RO?
  194. my idea
  195. Idea for spawn points?
  196. Leaning whilst prone
  197. Suggestion.
  198. Slight sight distortion when changing stance
  199. Cap system idea
  200. just a few bothering things. (oppinion)
  201. Another granade suggestion
  202. Rifle Grenades
  203. Idea for keeping RO alive and strong.
  204. push channel select button to talk to specific group
  205. Gameplay Improvements
  206. guns a bit too accurate
  207. Securing the perimeter and other "mini" objectives
  208. how about auto teambalance?
  209. portable resupply for any class
  210. Incremental reinforcement time
  211. Video Compo
  212. Medic Class / Bleeding / Bandaging
  213. Flame Thrower troop capability?
  214. "Fire in the Hole!" Idea...
  215. Iron Alt Fire For Snipers?
  216. players custom face
  217. What about new classes?
  218. Sniper camo
  219. Full body awareness
  220. Auto-balance and Team Wounding
  221. Interchangeable Magazines
  222. new resuplier class
  223. possible team kill solution
  224. Can we expect another fix to the weapon pick up system?
  225. Horses
  226. Step to verify remapping to default keys
  227. I dont know if anyone has noticed
  228. remove no-clip turret barrel
  229. Ranking System
  230. A few suggestions...
  231. Loading Screen !
  232. Usable Civilian Vehicles.
  233. Fall Damage
  234. USSR Anthem video to play at start of a round?
  235. Team Kill and team damage.
  236. Russian T-26 tank
  237. New weaponsway idea
  238. Baby Warriors
  239. Litgh tanks!
  240. Tanks must crush those wooden barriers
  241. Sdkfz-7 for Orel
  242. Score/Kills/Deaths Columns
  243. Melee fights
  244. Mad idea!
  245. Just one wounding idea
  246. Today's Rant: Weapons Pickup
  247. Cupola MGs
  248. Some Cooler Vehicles/Guns
  249. Ammunition Drop
  250. Some cooler Vehicles and Weapons
  251. Some cooler Vehicles and Weapons
  252. Flamethrowers....
  253. Jagdpanther?
  254. Flamtrohwrs!!
  255. More Sniper Equipment
  256. Respawn time
  257. Sound Suggestions
  258. Volley Sights
  259. Barrel and machinegun locked.
  260. AT Guns ?
  261. Medics
  262. MG 34 Rear sights
  263. More in the voice menu....
  264. Tank driving
  265. Another suggestion for voice command ^_^
  266. Manual Weapon Change and Delays
  267. rifle accuracy
  268. Running the RO mod on Ostfront?
  269. Help releive sniper stress
  270. Machine gun teams
  271. JPz 38(t) Hetzer
  272. tank damage getting out of hand
  273. Some ideas on weapon pickup .
  274. Gaz-aa
  275. Change Barashka please
  276. A way to encourage conserving reinforcements
  277. Weapon Jams
  278. fallshirm jagers
  279. a few dumb suggestions
  280. Soviet SMG sounds
  281. G43 Accuracy?
  282. Blindfiring
  283. Autobalance teams...
  284. When Is There Going To Be A Update
  285. A vehicle voice channel?
  286. SdKfz 251/9 Stummel
  287. Realistic environment/weather effects
  288. Developer Journal
  289. Adding custom work to official updates?
  290. Isaak's IS Suggestion Thread
  291. Remove option to pick up incompatible ammo
  292. PRIORITY!!!! (well in my opinion anyway)
  293. Bug or feature?
  294. Suppression Idea (inspired by Call of Juarez)
  295. Not able to shoot when enemy too close
  296. Fixing Demos! Or improving them.
  297. Dp 28
  298. Stat Tracking
  299. FFk notifications:
  300. Ricochet damage
  301. Onions Tank damage Idea
  302. Destructible Buildings/Environment
  303. Some complains
  304. From prone to sprinting & aiming problem
  305. handgranades and tanks
  306. Tripwire, can you create somes maps for a stalingrad mappack ?
  307. Weight(Weapon Pickup)
  308. Gasmaks?
  309. Gameplay Complaints...
  310. A few suggestions-For the sake of realism
  311. Red Orchestra Lite
  312. Been playing for a while now & have some ideas
  313. Marker's Next patch wish list
  314. some small improvements
  315. Screen flash when hit
  316. improved inventory suggestion
  317. sound with grenade ???
  318. Crazy's Idea Thread
  319. The mighty T-34
  320. MG suggestion
  321. Stance control with the scroll key
  322. Using tank like transporter
  323. Realistic HUD option
  324. Realistic map
  325. Jack in the box movement
  326. Machine guns with optics
  327. New Gameplay idea :)
  328. Idea for New Forum Section: Mod/Mutator Suggestions
  329. Your perfect Red Orchestra
  330. Sticky Enviroments
  331. Barrel Steam
  332. AA "honour" type system for RO
  333. No Gore!?!?!?
  334. My Ideas
  335. bomb flash light..
  336. spawn Protection and reinforcements
  337. Gun Sights
  338. #1 priority for future patch
  339. Personalize weapons
  340. Change of vehicle spawning
  341. Forum Suggestion, Custom map related
  342. We are idiots who can't find the I and S forums - our thoughts
  343. "Incremental vehicle steering"
  344. Class/Kit Specification
  345. smart bayonet using
  346. How to make teamwork- By Jono
  347. Weapon Manuals & Virtual Marksmanship
  348. Same Developers, Same Engine, Different War
  349. Avs-26/svt-38/PTRS
  350. Max 1 handgrenade
  351. Novint Falcon Support?
  352. Teamwork and grenade spamming
  353. Tank Riding
  354. Squad Leader TK's with Artillery and Banning
  355. Knock Down System
  356. Respawning is not realism
  357. Gripe about K98 reload process
  358. Bots in servers. Enough already! :/
  359. Advanced deployed MG movement
  360. New sounds, love or hate poll
  361. Knifes?
  362. landmines
  363. Neck And Head =d
  364. Emergency Interruption and Melee
  365. Add T-34 M1943 with Hexagonal Turret
  366. G41 Bayonet?
  367. Axis Tanks = Owned?
  368. Randomised Ammo Loadouts
  369. <BREAK> Button
  370. Iron Sight suggestions [Merged].
  371. Lockable Tanks
  372. Grenade calculations
  373. Tiger's armour
  374. A few minor things...
  375. King Tiger
  376. Are we EVER gonna get usfull VOIP??
  377. In-game fear, using audio-psychology.
  378. Red Orchestra gameplay suggestion
  379. Quantum Physics Beam
  380. Let's have another!
  381. Ro Needs Much More Weapons And Skins!!!!
  382. Shot in the dark here.......... about camo
  383. Luger Remix?
  384. Bring back screams
  385. New animations for prone and jumping
  386. Other Fronts
  387. Overview map arrow
  388. Onions Medic Idea
  389. Dead nade & tks
  390. Wiimote support
  391. Map: Volkhov
  392. New Artilley ideas
  393. MG suggestion
  394. Optional tracers
  395. Hipshooting MGs too slow.
  396. Leave the dead where they lie.
  397. Sniper rifle knife.
  398. Zeltbahn option
  399. "New" Russian MG: The DPM
  400. Move the Stg44?
  401. Idle kick
  402. Score page
  403. RO: Movies / Demos
  404. How about a new vehicle contest next
  405. Kar reloading
  406. bolting
  407. Shrinking Tracer Rounds
  408. Please More Smoke/Particles/Atmosphere
  409. How about a Demo for the game?
  410. Wobbly ironsights?
  411. Bleeding to death.
  412. Accuracy whilst leaning in real life
  413. Feature from Unreal - Dodge, what do you think?
  414. Momentum
  415. No ID on team mates ? and Teamkilling
  416. who doesn't like the mg42 sound too?
  417. this is how loud tank shoyuld sound!
  418. Wounded In Action
  419. Solution to all the leaning/shoot round corner complaining
  420. Loyalty score
  421. Add grainy film during respawn wait
  422. Penetration
  423. ro's sounds nothing compared to this....
  424. Accidental Team Kills
  425. Nazi Maus Tank
  426. Panzerjäger Bren 731(e)
  427. Please To Make Map Show Where Is Boundary Mine Field
  428. Troop Carriers and AT
  429. Volley Sights on rifles
  430. Disable spawn protection when no reinforcements are left
  431. folding stock pps43 and mp40
  432. "Realism" Clan Add-on?
  433. screenshots
  434. MP40 And Prone Position
  435. A little eyecandy idea about debris effect of arty
  436. more breathing effect while rested!
  437. Panzer III with skirt armour.
  438. take away vote map option
  439. 3rd party helping DEVs?
  440. Panzerfausts
  441. The Roll
  442. Heavy Assault Tanks?
  443. Improving how vehicles can be damaged + more ideas
  444. suggestions
  445. Communication over voip can be heard only to nearby men. AND to enemy, too!
  446. MG ammo
  447. Explosive ammunition
  448. SdKfz. 222
  449. Screw the King Tiger
  450. I Want I Want I Want!!!!!
  451. Gloves
  452. Commander Choice Of Grenades
  453. A few suggestions
  454. A few suggestions
  455. Some interesting facts about Kar 98k
  456. Combined Arms Balancing
  457. Attaching and detaching scopes
  458. MG protection & resupply
  459. Changing the font.
  460. Do you think sounds should be lounder?
  461. pick up the primed nade and toss it back to the enemy
  462. Any plans for more Anti-Tank weapons?
  463. Rifle Grenade
  464. The Squad leader with just a pistol....
  465. Arty idea
  466. Put a helmet on!
  467. Falling Damage
  468. Please more Free weekend or Guest pass!
  469. Widescreen love...
  470. Gun Queue
  471. Features out of the genre
  472. Not One Step Back!
  473. Motorcycles
  474. Shrapnel
  475. rankings
  476. How to make Halftracks more useful?
  477. Snipers/MG's shouldn't score cap points.
  478. Moving trees and grass... +
  479. Native Linux RO, just like the old days
  480. New Votekick System
  481. A wishlist from a semi-veteran
  482. "Server is full" and "connection failed" messages...
  483. Highlight weapon to be picked up
  484. Another idea to fix the BA64
  485. "ROPlayer has left channel..."
  486. Heavy Weapon Crews
  487. Fear of Death
  488. Easy way to add in heavy machine guns
  489. The G41 looks like a toy gun
  490. Grenades are too quiet....
  491. Throwing Grenades without Priming them
  492. Weapon layout in 50 player server
  493. Extra stage of 'Unbuttoned' for Tank Commanders.
  494. The commanders cupola.
  495. Rpg-1?!?
  496. Spectators and exlosions blurring.
  497. MG42 standing and other fix
  498. One life total war
  499. Break Animations Key ?
  500. Alternate attack for MG