View Full Version : Ideas and Suggestions
- First Idea ! Very cool !
- Old forum port: Tank Destruction
- Old-1337-Community Server
- Nades shot out of hand - make them explode
- Helping new players.
- Adrenaline System
- Multi-Player Campaign Mode (Merged Threads)
- BiA Style gore?
- Will there be AT Guns? (Merged a gazillion times)
- > 32 Players ?
- Small Tank Suggestion
- German Helmet insignias in Early-war maps
- Firefights / Sway? (questions)
- Tank Exhaust??
- Tank gears
- Better anti-TK measures
- No death messages by default
- Some suggest..
- Make iron sight control toggable or holdable.
- Training level for RO: O
- RO and foul language
- Medals/Awards
- damage from shrapnel
- Nades and being prone
- Grids on the overhead maps.
- Imazing idea!...
- Facial expressions
- Reichstag :D
- Realistic tankcrew system
- Fluid Motion (look here to find out what I am talking about)
- Devs need to add REAL default keys.
- A Few Ideas
- Super real mode.
- Ammunition count for vehicles?
- Ostfront Demo?
- Bayonet Charges!
- Helmet deflections
- Manual bolting...
- Street Team
- Shooting on ladders?
- More Tank Voice Commands
- Body awareness would be a nice addition.
- Turret View Delinked?
- ROclopedia
- Shellshock replacer.
- Resting rifles/SMGs affects gameplay?
- Realistic differences in lighting
- In-vehicle avatars
- Ingame Voicecomm with easy GUI
- Tank riding (Merged a gazillion times use search FFS!)
- Amount of tracer projectiles in mg ammo
- kill messages.
- Forum suggestion: Sarcasm meter
- Customiziation of playermodels
- What is needed to make RO better suited for Clanwars out of the box?
- Artillery
- Skill Level setting
- Mantling and vaulting.
- Lifting your face up from deployed mgs ironsight
- 2 Men MG-Teams?
- (Video) - Distant muzzle flashes to go with the new distant gunfire sound?
- Uniforms Discussion (Merged 18 times!!)
- Spawn Ninjas and Zombies
- Realistic communication
- Death message delay
- Please limit the rare tanks in Ostfront.
- Cupola with gun?
- MG-42/MG-34 pivoting
- Unit Cohesion
- Lean implementation
- New/different types of modes for RO:Osfront?
- Local / tank channel bindable key
- Satchels and helmets.
- Any plans for UE 3.0?
- Fire teams
- login w/ player id and password
- Scoring idea
- Recoil is not immune to inertia...
- Mortars
- Footprints/blood in the snow?
- Grenades (merged)
- For a mod claiming realisim...
- Ability to offset my head in some tanks
- Two Things That I Think Would Make This Game Better
- Pointing - "laser pointer"
- Selection Screen
- Static maps
- Hi all
- Destructable Statics?
- Selection Poll (new last sucked)
- Adrenaline death cam
- Blood
- Body Hit Puff/Gore Discussion (Merged Threads)
- Squad Setup?
- Detailed question about bots
- Foliage
- Devs: How much of this is moot?
- More intuitive and quick keyboard interfance needed
- Will there be manual bolting for rifles?
- Expand the Red Orchestra Wikipedia stub
- Controller options: Joystick for tanks
- About the Entrenchement tool
- [ and ] menu ala OFP
- I feel as if tanks will equal noobfest.
- Tutorial Videos
- Small Reinforcements suggestion
- Self inflicted bayo damage
- Just a few quick suggestions!
- Need a Guide
- MG Deployment
- Question about the MG42
- Weapon suggestion: additional MG-34 (/41)
- Most overused comments
- Better Maps
- Random spawn points?
- Limit the amount of nades in a map
- Smoke shells, smoke grenades, and smoke screens
- The Future of Free-Aim and the Semi Automatic Hipshot
- Add Molotov Cocktail? (Merged)
- Wait in line feature.
- Working iron sights?
- Single Player Mode Discussion (Merged Threads)
- Better ending sequence at end of round!!!
- Sounds in RO
- Minor point: Tank sight is "off"
- Different reloads?
- Time delay when switching position in tanks!
- Optional Types of Ammo
- Sounds of tanks and effects on nearby infantry
- King Tiger/Ferdinand/Elefants/Panthers (Merged)
- More detailed tank damage/layered damage
- Death: Has RO made steps to Redefine the problem plagueing all WW2 shooters?
- Profile management
- My Dream Tank UI/implementation
- Morale Factors & Surrendering
- Realistic Armor Penetration
- Timed Spawn Protection
- New Player Guide
- Different amount of people for capping.
- What about ricochets?
- Questions about recoil and accuracy.
- Diving: Fact or Hollywood?
- Persistent dead bodies (Merged AGAIN)
- Optional sight hood for k98
- Random deco generator.
- Vaulting objects
- Did Someone say Ideas and Suggestions?
- jeeps and planes
- Iron Sight Blur (merged 5 times!)
- Able to drop behind cover while bolting?
- implement the "np" mutator (or similar) in RO:O as standaard?
- Collapsable Walls
- APCR rounds should penetrate walls...
- Windows - let us do more stuff to them
- Maxim Discussion (Merged)
- New Weapons Discussion (Merged)
- Raising eyelevel while prone
- Banned player database
- Snipers
- Future Tank Suggestions...
- Iron Sights Zoom (Merged)
- panzerfaust in ro:o
- Tame the SMG's ?
- panzerschret and magnetic mines
- Weapon Jamming (Merged Yet Again)
- Player Naming Restrictions (#of Letters/ Space ?)
- Flamethrowers and mortars
- Landmines
- Antilag??
- Stats
- Hi Red Orchestra Team!
- Guns, Light and Mobile Artillery
- Nations involved?
- More realistic communication
- Limping
- battle of the sexes!
- Ammo Distribution
- Should grenades roll more?
- Limited Avatar/Player movement in Vehicles
- The Platoon Commander
- Making Tripwire more Profitable
- Toe Kills
- Lead in cutsceen????
- New Panther Models?
- Permanent terrain scarring and deformation
- Secondary Attack for Grenades
- New Nations Needed
- Night fighting/ Night vision
- Small tank suggestion with big impact
- Camouflage
- Not copying bf2 but...
- Melee Attack Disorienting...
- Secret Weapons of World War 2
- Driver kills
- New Video
- Suggestions
- Realistic communication ranges for text chat and com menu
- LAte but - Reloading on the move, equipment drops, things that bothered me in RO
- Static Spawn defence
- 64 players
- Scoreboard and Score Point System Sugestions
- Realistic Weapon Switching
- Different Gameplay Modes
- VOIP in ostfront
- Tank crew deaths... switching realistic?
- Vehicle "swap queue"
- Pre-set Tank Damage
- LOOK HERE BEFORE POSTING Compiled Suggestions
- Ammo/Weapon Drops
- Marketting ideas :3
- Benefits for staying alive...
- Using weapons without training.
- odd ball weapon ideas for RO:Ost Front
- Black edges in scopes
- 1st person crawling animation
- Picking up grenades
- AA type weapons qualifiaction
- Sprint-Crouch from Prone position
- Shouldering Weapon Discussion (Merged Threads)
- toggle crouch button (instead of holding down)
- Dirt?
- Offsetting player ratios per side: 1:2, 2:3
- Blackout after being shot.
- What about a NSMMOG version of RO?
- dropping of mg ammo
- Some Graphical and Gameplay suggestions.
- If the whole, ammo flying out of you is fixed...
- different types of arty
- Hey what ABOUT SG-43
- Machine Gun functionality
- Grenade Discussion (Merged About 3000 Times)
- Breath Control
- Logitech G15 keyboard LCD applet support?
- MG ammo
- antonov kt40 flying tank
- Mosin-Nagant 91/30 model problems
- Concussion effect from explosions
- Airplanes? (Merged Discussion)
- Iran August 1941
- Far-fetched melee system
- Sniper Rifle - Bolting In Prone Position
- Incorrect Aircraft Models
- Slower and smoother turning
- Tank Turning
- New Health System
- Attachable charges.
- Anti-cheat for RO OSTFRONT ???
- Muzzle Flash
- Steam version + boxed version
- Auto-downloading
- Adjusting the Fall of Artillery
- Proper MG and PRTD holding stances
- DEV can we ensure Xfire support
- ammo and maps
- Alternate campaign
- picking up a second SMG?
- Bring in the Panzerschrek
- Does this game have a supression system?
- Reloading animation.
- Knives And Bayonet talk (merged threads)
- Lower the gun in first person view
- Custom faces - allow players to contribute content
- Sights getting unaligned
- The Charge of Red Square...
- unbottoned commander
- Modify your weapon!
- Music in games
- Sks
- a few pictures of Hetzer and Panther!
- Some New Models (maybe Russian Marines)
- Stunning of tank crews
- Nagant Sniper Iron Sights
- RO skin for Steam
- Co-Op or add bots in MP
- Russian Bomb Dogs
- Limited classes
- Several Ideas.
- Is there fixed gun emplacements in ROS?
- Modern Combat Mod.
- Delayed firing
- No adding suggestions or ideas until we actually see the game first!
- Ammo/Grenades/Mood
- New ideas for player spawning
- ok time for my gripe
- Ostfont combat flight sim....
- More Types Of Soldier Later,& Less Weapon Recoil
- Smoke Nades
- Ideas for new respawn system
- Finished work?
- Oh Oh Oh! Realism Idea
- Running from prone
- Spawn ideas
- Crouching question
- Another crouching question....
- Body Awarness and 1st person view Position
- Weather?
- More Beta Testers
- Dying and cap suggestions
- new health idea
- Bolt hold open on empty mag?
- POV Particle Effects
- Flame throwers?
- Realism Radio
- Can we use the mousewheel to control the speed of character moving?
- Realism idéa
- Please,please, please allow disabling bots from driving tanks
- Movement - Strafing
- Japanesse army??
- Anyone up for an Vietnam mod?
- Machine gunners ducking..
- Tank Animation
- Vital organs
- adaptive stance when shooting and hidding behind cover
- Vehicle Respawns
- Climbing over things
- Both a contribution and a hello
- Map suggestions
- The scoring is an important detail of games
- Bullet Death
- Ostfront 1939 - 1940
- Teamlock
- A map loading bar
- Dropping Bandoliers, Pistol Belts and Grenade Pouches
- apparantly the K98 safty is on
- Use recoil calculator to get accurate weapon recoil ingame
- forced balanced teams
- Maybe be the perfect RO:O theme music
- Throwing nades, handing ammo
- Mg42, standing, unsupported.
- length of username for online play
- Bodys
- How about anti-clanstack settings?
- Some things concerning water
- MG34 & MG42 Chain Feed
- Instruction to German Tank Zeiss gun sight
- Bullets can go through stuff? i hope so...
- Waypoints
- Russia marked as "allies".
- Suggestion about ricochet tracer rounds.
- Spotting/Scouting
- Getting Out of Tanks
- Illumination for German Optics
- Tank sight recoil during CoaxMG...why?
- Drivers need a view indicator on the HUD :(
- Can we expect...
- belt fed mg-34 for the HT
- Dedicated tank commanders?
- Switching from trained weapon to unknown weapon.
- Night maps
- Gernades and Sniper/ MG idea
- Offiers skins.. And sniper idea...
- Tank Transmission.
- auto notice that the gun is ready after reloading!
- Weapons
- Desktop Skin
- Shell Shock?
- Realism Names
- pretending to be dead
- Melee attack knock-out only.
- Wanted: Tweakguide
- Anti tank stick 'nades
- Rolling while prone
- You can hear a tank bullet approaching.
- instead of "light" or "heavy" magazine
- Better Cuppa - looking up and down
- Iron sights, holdable instead of toggle only.
- Free look for infantry
- Deleting semi-auto sniper rifle
- Linking MG-42 belts
- Canister loadout for tanks
- clan area
- Solo tanking too easy?
- an idea for the IS 2
- getting out of tanks
- Half-Track MG Idea
- Better Chat font?
- Manual tank gun reloading...
- Can nades be limited by server side commands?
- Nade Cook?
- Better soldier deafault walk animations (Merged)
- Cap bar!
- Make iron sights a non-toggle?
- Idea to fix all those ppl who camp a class
- Filter Additions
- A few suggestions
- Now that the game is actually out- some suggestions
- Artillery
- Sniping is still far too easy.
- Wounded
- Pure infantry servers
- T-60, Hitting too hard
- Squads / Fireteams
- Before you post, think about this!
- Bullet ricochet?
- HDR bloom off by default?
- small suggestion about reloading
- Keyboard Map file
- More Loading Screens
- Tank, vehicle wrecks,bodies,items lifetime
- PPSH recoil
- Interactive Environments...
- Display suggestion
- Suggestion for dropped weapons/ammo
- Tank Damage Model
- Weapons class
- First thoughts
- Switching Classes
- PSA to tankers used to other games:
- Magnification on Iron-sights?
- Stg-44 Zf4
- Hiriing professionals to critisize game
- RO needs more diverse maps
- t-60 penetration research
- Dragging a body/person
- Scope
- Your comments about the new radio message system
- Quick rant
- Medic Class (Merged Discussion)
- Communication System
- More Panzerfaust Shells
- FFArtilleryDamageScale
- Add a progress bar
- [Unimportant Nitpick] Bolt cocking pieces
- Please can we have set map rotation?
- the way how the voice commands work -- a few suggestions
- Speed of sound
- Suggestions: Bullet Physics (Among other things),
- A Few Suggestions...
- Fix VOIP
- Friendly Icons
- tank guns
- Melee fighting!
- Bolt Cycling
- Squad / Fire Team Feature?
- My suggestions
- Log
- Practice AI...
- Is it possible
- PTRS instead of PTRD
- Review on Tank Combat
- How about a demo?
- range finder
- Voice Commands what the hell!
- Better, more fluid movement
- Climbing
- Voice commands at distance
- Destroying T60 with grenades
- Movement too slow
- Standing up from Prone and Crouch (+misc)
- External Server Browsers
- Scope Ranging
- Moving whilst reloading in prone.
- Not enough Members or Bots "32" to small
- Movement suggestions for more fluid ..movement!
- Ostfront
- Smoke break
- Wooden fence VS tank- and some other suggestions
- Make it 64-bit compitable
- Ability to Choose Text Color
- Motion Sickness
- Katyushas..
- ROOST's illness
- Give free copy to Xfire & TweakGuides.com
- Speed up walking/Running
- Know your friends
- Crimson mist
- Flare gun?
- Prioritize suggestions
- Noise changing
- Flinching when stabbed
- So... doing anything for May 9th?
- Smoke Grenades?
- A little more flexibility in the leaving combat area system?
- Change ammo type in tanks
- Grenades should bounce
- Tank Sounds
- Vaulting and a few other things.
- MG Gunner: Binoculars, maybe bot spotter
- Mods?
- Dropping Weapon
- Reduce the ridiculous standing shot penalties
- Arty
- Suppression
- Request/Petition
- effects of fatigue
- Bayonetting or clubbing a prone player: it's extremely difficult!
- Tanks....
- Weapon recoiling
- Map Editor
- Tanks - Specifying which type of ammo to load next
- Getting shot below the hip
- Gernade Bug I See
- Climbing/Mantling feature.
- Tank Destruction Badge
- More variation in tank destruction.
- Panzerkampfwagen VI Sdkfz 181 errr Tiger Lovin?
- Jumping, Ladders & Ropes
- Class selection based on queues
- Possibility to change font / name colour..
- Some more tank problems...
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